How do I use SDL2 on Windows?
Go to the SDL2 download page and download the latest development library for Windows using MinGW. After extracting the contents using for example 7-Zip, copy the folder “x86_64-w64-mingw32”, to where you want to store the library. Note that this is still the 64-bit version of the library.
How do I download SDL2 for Windows?
Setting up the SDL libraries for Code::Blocks for a Windows Compiler
- Step 1: Download SDL libraries. Go here: http://www.libsdl.org/download-1.2.php.
- Step 2: Uncompress the downloaded . tar.
- Step 3: Copy the files from the uncompressed folder to your CodeBlocks folder.
Is SDL2 an API?
SDL 2.0 is distributed under the zlib license. This license allows you to use SDL freely in any software. The Simple DirectMedia Layer library (SDL) is a general API that provides low level access to audio, keyboard, mouse, joystick, 3D hardware via OpenGL, and 2D framebuffer across multiple platforms.
How do I use SDL with MinGW?
1 Answer
- Copy the contents of the lib subfolder to the MinGW lib folder. The MinGW lib folder should be at C:\MinGWStudio\MinGW\lib.
- After that, open the include subfolder in the archive and extract the folder named “SDL” to the MinGW include folder, which should be at C:\MinGWStudio\MinGW\include.
What is SDL in C?
SDL is Simple DirectMedia Layer.It is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D.It can be used to make animations and video games.
Where is SDL2 installed?
SDL can be found in /usr/local/lib instead of /usr/lib , which is where I was pointed to after online research. No they are not there, at least not on my system (Ubuntu) …
How do I install SDL2 on Windows?
Go to the SDL2 download page and download the latest development library for Windows using MinGW. After extracting the contents using for example 7-Zip, copy the folder “x86_64-w64-mingw32”, to where you want to store the library.
How do I include SDL2 headers in my project?
You have to point it to the SDL2 directory where you extracted the dev package and reconfigure then everything should work. You can then include SDL2 headers by just writing #include “SDL.h”. Show activity on this post.
How do I add findsdl2 to my project?
Extract the zip folder and you should see a folder similar to “SDL2-2.0.9”. Paste this folder in your C:\\Program Files (x86)\\ directory. Copy the FindSDL2.cmake module and place it in a new “cmake” directory within your project.