What is socket programming in iOS?
What is socket programming in Swift?
WebSockets are a powerful protocol for real-time event based communication. Socket.io makes working with WebSockets easier on iOS with Swift compared to implementing all the underlying bits yourself.
How do I use Socket.IO in iOS Swift?
Using Socket.IO Create a new Xcode project (File -> New -> Project). Select iOS e Single View App e click Next. Type a name for your project and click Next. Go to File -> Swift Packages -> Add Package Dependency…
How do I connect sockets in Swift 5?
First, we need to create a Socket class: Create a class (I called it SocketServer), this class is going to connect to the desired socket using host & port . Later on, we’re going to declare a protocol ( SocketDelegate ) that this class calls its methods when InputStream has available response.
How do I connect sockets in Swift?
What is CocoaAsyncSocket?
CocoaAsyncSocket provides easy-to-use and powerful asynchronous socket libraries for macOS, iOS, and tvOS.
What is meant by Berkeley sockets?
Berkeley sockets is an application programming interface (API) for Internet sockets and Unix domain sockets, used for inter-process communication (IPC). It is commonly implemented as a library of linkable modules. It originated with the 4.2BSD Unix operating system, which was released in 1983.
What is a Socket protocol?
The protocol specifies a particular protocol to be used with the socket. Normally only a single protocol exists to support a particular socket type within a given protocol family. However, it is possible that many protocols may exist, in which case a particular protocol must be speci- fied in this manner.
How do I listen to a socket in CFSocket?
Provide a CFData object containing a sockaddr struct that specifies information about the desired port and family. Begin listening on a socket by adding the socket to a run loop. Create a run-loop source for a socket with the CFSocketCreateRunLoopSource function.
What are the socket level options in Linux?
The operation of sockets is controlled by socket level options. These options are defined in the file < sys/socket.h>. Setsockopt (2) and getsockopt (2) are used to set and get options, respectively. RETURN VALUES A -1 is returned if an error occurs, otherwise the return value is a descriptor referencing the socket.
How do I connect to another socket?
A connection to another socket is created with a connect (2) call. Once connected, data may be transferred using read (2) and write (2) calls or some variant of the send (2) and recv (2) calls. When a session has been completed a close (2) may be performed.